Monday, June 3, 2013

Is 40k becoming Apocalypse lite?

The Dreadknight was the first foot in the door. Then we heard about the Riptide, and the interwebs were so crazy about how OMFG good it was at killing things that nobody paid much attention as to what was a mecha doing in a 40k game.

(to be fair, we have assumed genetically enhanced super humans in power armours riding giant fenrisian wolves so why not).

Then came the Eldar Wraithknight, and now this abomination (in both being a Daemonic engine and a cosmetic torture). What bothers me now is not this thing, which ugly and expensive as it is will sport healthy sales as long as it kills handfuls of MEQs in the tabletop.

What bothers me is that Space Marines come next, and being the 40k poster boys I'd be very surprised if they don't get their own MC. Are we all going to be playing Mecha 40k?

Unsurprisingly this thing comes along with the newest version of Apocalypse, and GW will make sure that this is not another Baneblade or Stompa that most 40k have never even seen one live. Instead they will ensure model compatibility back between standard 40k and Apocalypse, even if there are different rules or if it doesn't belong at all.


By the way, this thing has some long story behing it seemingly. I'll give it to GW that the newest version has improved the looks of the old Epic model, if only because that thing below is absolutely awful.

The only upside to this is that I can keep dreaming about ever seeing Mechanicum Knights!


Images from Dies Irae 40k here.

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